Gaming World 2026 Growth, Investment and Intellectual Property Research Report
INTRODUCTION2026 is a year in which the games market keeps growing, yet capturing a share of that growth is getting harder. Mobile games once again account for
Ideas and practical perspectives on the law shaping technology, investment, and growth.
INTRODUCTION2026 is a year in which the games market keeps growing, yet capturing a share of that growth is getting harder. Mobile games once again account for
On 29 September 2026, the European Commission launched a new consultation to assess whether EU copyright rules remain fit for purpose in light of technological
Who Owns the Rights to Games Created with Google Playground?Google does not claim intellectual property rights over games created in Playground; however, this d
Whether AI-generated content can benefit from copyright protection is no longer a theoretical question in the gaming and entertainment industry; it is now the s
The European Union's Consumer Protection Cooperation (CPC) Network has launched a coordinated review of nine game companies over commercial practices relating t